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Weapons

The 20th and 21st centuries were the stages and testing grounds for hundreds of new deadly and highly efficient weaponry. Mankind could easily have destroyed itself multiple times over using the atom-splitting arsenal it had developed from the end of the Second World War. Countries were arming themselves rapidly and more nuclear superpowers were emerging. United States, Russia and soon many others followed. The international committees were trying to restrict or at least limit nuclear arming, pointing to the senseless long term environmental destructive consequences of a potential Third World War, which, luckily didn't happen - at least until the catastrophe of the Solar Event, which proved to be much more destructive than anything humankind could imagine before. The resulting new world and new possibilities within brought us into real universal war - factions were struggling for power, production capacities, scientific advantage and - last but not the least - existence.

The Second Space Race in the 21st century brought with it the emergence of new technologies and weaponry, suitable for spacecraft, battle cruisers and their offensive and defensive capabilities. Most impressive was the development of missile array systems, offering a variety of means for aiming and tracking multiple targets simultaneously. Great distances in space and the dangers hidden within required a new breed of weaponry to be produced; from remote controlled to sonic velocity missiles. The ship armor continually improved as well, auto aiming systems were upgraded, and explosive nuclear charges were becoming more common. The science of survival brought us completely new composite materials and the arms race was seemingly never-ending, as new technologies emerged.

Technically, the planetary arsenal didn't change much compared to late 20th century. The scope of possibilities were almost identical, only the weaponry deployed for use in outer space received several adjustments, tweaks and hacks – mainly because of the different physical qualities of the non-atmosphere and zero-gravity environment. Missiles, machine guns, cannons,… and some more recent technologies were developed specifically for spacecraft defense systems - EMP, torpedoes, intelligent mines...

Even now Omnicorp and some smaller corporations are working on developing the next generation of weaponry, the latest press conference of Omnicorp included some sneak peek on the early stages of Lasers, High-energy plasma projectors and their specific counterpart energy shields, who knows what the future will bring…


Laser/Energy/Particle guns

Currently NOT in the game

Name

Ray radius

Weight

Color

Firing rate

Price

Laser Cannon

Point

500 kg

Blue - green

No rate because laser shoots in one continuous stream

$100,000

HEP Cannon (High Energy Plasma Canon)

Point

700 kg

Blue - green

120 per minute

$130,000

Ion Cannon

30 cm

840 kg

Red

120 per minute

$210,000

Radiation Ray

1 m

300 kg

Green - yellow

60 per minute

$350,000


Conventional weapons

Name

Description

Weight

Firing rate

Caliber

Price

Automatic Rifle with Silencer

Interchanging round types

130 kg

120 per minute

15 mm

$20,000

Sniper

Various caliber

80 kg

60 per minute

15 mm

$70,000

Gatling gun

Gatling gun

200 kg

600 per minute

20 mm

$15,000

Machine gun

Various caliber

130 kg

240 per minute

20 mm

$10,000

Shotgun (Flak cannon)

Shoots shrapnel’s, rounds

50 kg

120 per minute

60 mm

$20,000

Cannon

Explosive projectiles

 

400 kg

30 per minute

120 mm

$25,000

Guided Missile Launcher

Detection depends on missile type (see ammo table)

300 kg

30 per minute

130 mm

$40,000

Flamethrower

Implement in future MW release; First find out how something can burn in space

200 kg

Doesn’t shot particles; Range is 30 meters;

 

 

Universal Launcher

For launching various projectiles or items

400 kg

30 per minute

30 mm

$30,000

Rail gun

High velocity round propelled by electro - magnetic impulse

500 kg

120 per minute

 


Weapons and game



Notes for admins: DON'T COPY THIS TO THE EVENTUAL PAGE

- Changed the text to talk about energy weapons as 'in development'

- Renamed HEL to HEP - Links to separate pages

- No AMMO included, suggest making a separate page for ammo types instead of just one for every kind (one general 'biochem' etc. not 'gatling biochem', combining all Universal Launcher stuff in one page then as well)

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